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| The Tavern Cursin', Shoutin', and Brawlin'. The General forum. |
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#1 |
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Registered User
Join Date: Sep 2003
Location: OK
Age: 39
Posts: 116
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Lack of aggro weapons in gates for non raiders
With oow a few weeks away, I imagine that this post is a bit late, but I'm finding it particulary frustrating that there exists no upgrade path for aggro weapons in gates for non raiders (non guilded as well).
Myself and my group of friends have been steadily progressing through gates as much as we can via the single group content, and have been getting some good upgrades. We are currently doing Ikkinz1 over and over to try to gear up our group with the PA + random named loot. The overall progress hasnt been fast by any means, it has been very difficult for us, but it is progress. Not to mention it has been a blast, there are only two items that I own that I were not 'earned' (aow hat, stonewood bow, bazaar bought). I am using a GBoS as my primary weapon, and I'm still holding onto a LDON sword I pieced together. I was really hoping to discover some sort of aggro weapon upgrade in gates w/o raiding, but it simply doesnt exist. I have upgraded nearly every single piece of my gear with gates gear (or had the opportunity to, but declined due to having comparable ldon gear), excluding aggro weapons. Where are the weapons? With that said, I have a suggestion. Probably an unreasonable one, but I think you'll get the idea. Ikkinz1 is very difficult for my group, so I'll use it as a place to start. My group sees the Pixxt Slaughterer and Pixxt Decimator up on occasion, and so far have gotten zero loot from either, so I'll give the Decimator a fictional piece of loot that I think would help fill in the gap for non raiders to suppliment their weapons along with the rest of their gear. I used some traditional warrior aggro weapons as mini templates to at least get some discussion going: Decimator MAGIC ITEM LORE ITEM NO DROP Slot: PRIMARY SECONDARY Skill: 1H Slashing Atk Delay: 24 DMG: 18 Dmg Bonus: 13 AC: 15 STR: +15 DEX: +15 STA: +15 AGI: +15 HP: +130 ENDUR: +100 SV POISON: +15 SV DISEASE: +15 SV COLD: +15 Required level of 65. Effect: Enraging Blow (Combat) WT: 1.0 Size: MEDIUM Class: WAR Race: ALL Slot 1, Type 8 A pipe dream, yes. The stats seem to fit with the rest of the stuff that I've looted from Ikkinz1 so far, but the dmg / delay I had to make up. I'm trying to be optomistic that there will be weapon upgrades in oow, or perhaps the epic 1.5 will be remotely doable for non raiders, but it isnt very easy considering past expansions. |
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#2 |
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I give rangers hope
Join Date: Aug 2003
Location: Kelethin
Age: 32
Posts: 352
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Cuttin' to the point here, even though I am still against it a year later, LDoN has augments for aggro. You no longer need to plan a path for aggro weapon upgrades. Get an augment. When you get a new weapon, take the augment off the old one and put it on the new one.
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![]() ![]() Captain Oderry Badgerclaw |
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#3 | |
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Registered User
Join Date: Sep 2003
Location: OK
Age: 39
Posts: 116
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Quote:
Gates lacked weapons that werent raid obtained, it's not out of the question that they could easily add a few here and there for those of us who would bother to loot them. |
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#4 |
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does not want
a custom title Join Date: Apr 2003
Age: 40
Posts: 220
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The majority of all high agro weapons are on raid class mobs. Sure, you can do the AOW and the Cursed with 1 group NOW, but for the most part, they are raid targets for lower geared people.
I wouldn't want another crappy weapon to be added to the loot table which would most likely end up rotting for the people who are killing that type of mob. You are already getting some Plane of Time comparable loot from Ikkinz, that in itself should be enough. |
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#5 |
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Registered User
Join Date: Jun 2004
Posts: 184
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Gates of Discord is a HIGH LEVEL expansion, in fact, it's tuned for level 70. I see no need for an "upgrade to aggro path". Perhaps what you're looking for is in Omens of War.
The previous expansions have excellent choices for weapons, maybe you should check them out. |
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#6 | |
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Tank Girl
Join Date: Jul 2003
Location: Los Angeles
Age: 35
Posts: 791
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Quote:
First, we are being told that nonraiders ought to be in Kod'Taz and the Ikkinz trials. As such, it is a fallacy to state that aggro weapons of the type dreamed of in this thread wouldnt' be an upgrade to people who are killing that type of mob. Second, please don't had me this BS about the present loot tables being enough. You know and I know that a warrior is as good as his gear (in terms of taking damage) and his weapons (in terms of keeping damage from his party). There are a lot of good items in GoD that meet that first requirement; NO ITEMS that meet the second. It is only "enough" for you because you may not need the weapon upgrade. As for the entire "anger aug" argument, it's tired. Clearly anger augs add aggro. Duh. But our ability to hold and maintain aggro is increased greatly with pre-existing aggro weapons. Right now, I think nonraiders can obtain a BoC (at great cost), Xanamech hammer, Einride sword, CHoS and whateverthehell that other droga/nurga weapon is. That's it and most of those items are from expansions several years old and way out of line with present mob standards. I'm happy enough with my aggro weapons in terms of keeping aggro, but they are a sad fucking comparison when put against gear dropping in nonraid portions of GoD and obviously an absurd comparison with weapons obtainable by raiding in PoP. I think it would be a good idea for SoE to wake up and figure out that warriors need weapons the same way that casters need spells. GoD has extremely limited options (read: none) and that is not the way future expansions ought to be designed.
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#7 |
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Registered User
Join Date: Oct 2003
Location: Orange County, CA
Age: 40
Posts: 820
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Yeah, we all benefit from and love our anger augs. But i don't think that anger augs should be a justification to having such lame single group weap itemization from an entire expansion (but honestly, single group weap options have always been pretty slim). I cant really see warriors going out of their way over any of them to replace even Droga weaps. Is this a game/class breakingly huge problem? Not at all. Is it un-fun and kinda lame? Yeah.
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Frostpaw - 80 Warrior Officer of Alarius on Cazic Thule Server |
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#8 | |
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Registered User
Join Date: Sep 2003
Location: OK
Age: 39
Posts: 116
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Quote:
Maybe I should have never mentioned 'aggro' weapon. Stick 'tentacle sting' or 'icicle claw' on a weapon, i'd be happy. I'm enjoying the new content, I'd be delighted if I didnt have to go back to old content to upgrade a weapon, aggro weapon or not. Oow will most likely address this issue, time will tell. |
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#9 |
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Registered User
Join Date: Jun 2004
Posts: 184
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Yes! Great idea. Let's put a ton of no-drop warrior only weapons on mobs. That will become JUST as popular as the knight only weapons. And we all know that is simply retarded.
As I said before, the "filler" you are looking for should be in Omens of War, not the HIGH END RAIDING EXPANSION that is Gates of Discord. There is no lame itemization in GoD(except the Darkglint Blade )*= ) What the fuck are you talking about? Most of the items are all/all or multi class useable. That means cool, decent loots for everyone. Just because you can't upgrade your Bastion of Thunder level weapons, doesn't mean something needs to be implimented so you can. In this instance, at this level, the drop tables are fine, nothing needs to be done. XTC is an EASY mob, and drops a 15/19 25ac 85hp weapon that procs Enraging Blow. The cursed cycle drops TWO decent aggro weapons, most noteably the Bloodfrenzy that is 16/20. I think you need to stop trying to jump expansions and go back and do some natural progression. If you're in KT and complaining about aggro weapons, something is seriously fucked up. |
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#10 |
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Slayer of Whiners
Join Date: Mar 2003
Location: Livermore, CA
Age: 33
Posts: 5,455
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I'm tired of people saying GoD is tuned for level 70s. It may have been when it came out, but it definitely isn't today.
This thread will probably be in the outhouse soon.
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Brutul Vilesilencer..........Brutul Vilesilencer
Barbarian Vanquisher.....Retired Overlord Test Server....................Tarew Marr cleric bot |
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#11 |
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Registered User
Join Date: Jan 2004
Posts: 36
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Bro ~ you and your group of friends
can probably one group the Cursed Cycle and all of you will enjoy the loot from that.
You may get a BBoE or a BF so you should maybe thing about that. There is also XTC which drops Hategiver you could look at possibly doing.
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"Life is tough. Life is tougher if you're stupid." ~ John Wayne |
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#12 | |
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Registered User
Join Date: Sep 2003
Location: OK
Age: 39
Posts: 116
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Quote:
All I did was comment that there is a weapon itemization problem for my style of play in gates, it really shouldnt impact you at all. As my original post states, adding a weapon to a mob that as far as I can tell drops NO loot, wouldnt affect you in the least. And natural progression? Most of PoP is locked up tight, and even if it werent, like I mentioned before, my server is all about mob rotations for guilds. I wouldnt have a shot at any of that stuff even if I wanted to. Wanna paypal me some funds so I can transfer my group (with gear!) to another server?
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#13 |
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Registered User
Join Date: Jun 2004
Posts: 184
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Brutall, It was tuned for level 70's. And when I say that, I mean you already come there with addequate tools for the job. The fact it's easy for level 65's doesn't mean that the content has changed for it being tuned to lvl 70's.
Moruk, you can't possibly expect the game to cater to your specific needs, since that's "your natural progression." In an ideal world, my natural progression would be to already be time flagged, skip the lame flagging that was for EP access, and pick up a DBoTWL at the orc lift in Gfay. Unfortunately, reality stopped that from happening. The mobs that you are you are talking about by the way, do in fact have a loot table, however, it is extremely rare that you will get a drop from them. Xanamech in the Plane of Innovation drops a 13/19 weapon with Taunting Blow as a proc, and is easily one groupable. Since it's spawnable, there is no contention for it. And if you arent looking for warrior specifc items, there is a slew of others available that have a proc on them. |
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#14 |
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Registered User
Join Date: Oct 2003
Posts: 220
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Moruk,
Looks like we have similar play styles, and I have to agree that weapon selection is horrible in GoD. As for the Decimator and Slaughterer, they can drop the Earring of Destructive Essense rarely. It would definately be cool if they could drop some decent weapons. Off topic: Have you tried DD? My group found her easier than the Annihilator (this was pre-nerf, I have no clue how she is now with no defensive), and if I can steer you away from one thing it is spending too much time on PA. We killed her like 12 times before even attempting DD, by the time we got to trial 2, we only needed 1 ring and we just watched ring after ring rot trying to get the other drops. |
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#15 | ||
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Registered User
Join Date: Sep 2003
Location: OK
Age: 39
Posts: 116
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Quote:
Quote:
We will try as soon as we can, and in all honesty, we are a bit intimidated. We'll definitely give it our best.
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